
That said, there's loads here to recommend for turn-based strategy fans - and even more for fans of sweeping, interplanetary science fiction. And while it's surprisingly approachable for such a complex game, certain parts are poorly explained and could prove frustrating for those new to Endless Space or to strategy games in general. While the space vistas are undeniably pretty, there's not much eye candy beyond planets, stars, and ships. That said, this is not quite as polished as other strategy games with bigger budgets. And a quest system nudges you along specific paths, helping you focus on key short-term goals rather than become obsessed with simply building up an economy or expanding to as many planets as possible.
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Combat is largely automated and depends on how you've outfitted your ships and how many vessels you have, but you can select specific tactics for your ships or ground troops and then sit back and watch the battles unfold.īut different factions function differently, meaning the game plays very differently if you play as the science-loving Sophons or the insect-like, resource-ravenous Cravers. It leads players through each turn, providing alerts about galactic events and prompts to ensure you don't miss any actions, such as commanding an idle fleet, initiating new research, or constructing new facilities on one of your planets. Much like the original Endless Space, this sequel borrows many of the mechanics popularized by developer Firaxis' classic 4X strategy game. If you enjoy Civilization but wish it went beyond conquering a single planet, this might be for you. An eight-player multiplayer mode lets you play against other people rather than AI. Players win if they conquer the other factions or get the highest score, but they can also win by focusing on scientific research or building a strong economy. Eventually players also will design and deploy fleets of ships to combat rival armadas, either to expand into their territory or protect your own. You'll need to send out probes to find new star systems and colonize habitable planets with special spacecraft, all while researching new technologies and carrying out construction projects on planets within your empire. Then they take to the stars, engaging in tactical play that spans multiple systems and planets. Then they set parameters, including galaxy shape and size, the skill of competing computer-controlled factions, and the speed of play. First they choose a civilization, with characters ranging from peaceful knowledge seekers to a narcissistic trillionaire named Horatio who wants to seed the universe with clones of himself. Also terrain plays a big role in how the fights turn out.In ENDLESS SPACE 2, players control an empire and explore and colonize the galaxy. Attack values vs defense values boil down to chance to hit/miss/glance with your attacks, so sometimes your best units completely whiff an attack making them useless for an entire round of the 6 round combat. There are many variables in EL combat which imo makes it a little frustrating. You also manually control your armies when you fight, re positioning and commanding then who to attack on a small area of hex tiles. Obviously the scale is much smaller in Endless Legend each CP is one unit as opposed to entire ships. So you want to plan where you plant your cities so that when you expand with more districts you are efficiently upgrading your city (each district adds disapproval, but leveling up districts by surrounding with 4 other districts adds approval, that's something you'll learn as you play). The combat is rich and diverse, but you rarely have meaningful reason to play an encounter vs letting the AI resolve. The problem is the non combat elements are really shallow. It becomes Risk where you just load up choke points. City planning is a thing as anomalies and individual tiles have different FIDSI values. ES2 has space lanes which always drastically dumbs down a game. Instead of colonizing planets, you colonize regions of the map with a city. The biggest difference is the way 'colonization' is handled.



They play similarly in terms of the technologies, faction quests, Diplomacy. I prefer Endless Space 2, but Endless Legend is also great.
